Shard
C++ Documentation
Lua Documentation
AI object
AIBase
shard_include
Events
Behaviours
Gaining Control of Units
How Units Receive Behaviours
Overloading Behaviours, A Warning
Attacker Behaviour
Behaviour Factory
behaviours.lua
Boot Behaviour
TaskQueue Behaviour
class.lua
Modules
Attack Handler
attackers.lua
modules.lua
Sleep Module
Spot Handler
Unit Handler
preload-folder
api.lua
API Implementations
Hooks
Interface Objects
engine-units
game-object
map-object
shardify_unit
shardify_unittype
Unit Object
Q&A
Links
darkstars.co.uk
GitHub
Spring RTS Engine Website
Spring RTS Engine Forum Thread
Tom J Nowell
engine-units
engine-units